Character Artist
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Position Overview & Specifications
Role: Character Artist
Location: Liverpool or Remote (UK)
Duration: Permanent
We're looking for a talented 3D Character Artist to join our development team, working alongside Rare. You will be creating interesting, diverse characters and character assets and implement established benchmarks & workflows for in-game character models. This is an excellent opportunity for a talented and ambitious artist to further their career at one of the UK’s largest independent games studios working on world class games and cutting edge technology.
Responsibilities
You have the skill and attention to detail to capture a character’s history, style and personality in your sculpts. You know what it takes to create vivid characters that still meet the needs of game design and animation. You can sculpt from reference materials, blueprints, concept art and photo-bash material. You can analyse and implement diverse level of stylisation into your work.
You will work closely with our Art Director, Designers, Tech Artists and Animators to set visual and technical benchmarks for in-game characters. You’ll be actively involved with outsource specifications for characters and outfits and maintain a high quality standard.
Required Experienced
- A high level of proficiency at sculpting, modelling, UV layout and texturing of characters
- Experience working with technologies such as ZBrush, Maya, Photoshop and Painter
- Experience in creating clean topology for character surface deformation
- Documentation skills and the ability to communicate your processes to others
- An understanding of how human characters express themselves through their physicality, clothing, expression and personal style
- Awareness of current industry trends and techniques
- Experience with Maya and LOD / retopologising process.
Desired Experience
- Understanding of the compromises and constraints inherent in the production of ingame art
- Experience in Substance Painter or similar tools for creating ingame PBR materials
- Expertise working on and developing in engine shaders
- Experience in Unreal 4 Editor
-
An understanding of historical and contemporary fashion and style
- A keen interest for Stylised character art.
Lucid Games is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.
Candidate Selection & Onboarding Process
Application & Resume Screening
Submit your tailored CV/Resume directly to the talent acquisition portal.
Technical & Competency Interviews
Virtual interviews with the hiring manager and multidisciplinary team.
Formal Offer & Benefits Negotiation
Written agreement outlining compensation, equity, retirement vesting, and relocation allowances.
Onboarding & Corporate Integration
Equipment provisioning, team orientation, and commencement of duties.
United Kingdom Right to Work & Skilled Worker Visa Guide
Employment in the United Kingdom requires legal Right to Work verified under the Home Office Points-Based Immigration System:
Sponsoring employers must hold an active Home Office A-rated Sponsor License and assign a valid Certificate of Sponsorship (CoS). Role must meet the general minimum salary threshold (£38,700) or occupation going rate.
Continuous employment under Skilled Worker status establishes eligibility for Indefinite Leave to Remain (ILR) after 5 continuous years, leading to British Citizenship.
Candidate Preparation Blueprint: Audio/Visual
Based on transatlantic hiring benchmarks for Character Artist roles across Lucid Games Ltd's corporate sector, successful applicants typically excel across three core dimensions:
Demonstrated portfolio evidence, architecture/system design case studies, or validated professional certifications directly applicable to Audio/Visual.
STAR method competency responses highlighting cross-functional leadership, conflict resolution, and delivering measurable enterprise ROI under tight timelines.
Total compensation expectation aligned within the benchmarked £33,000 - £44,167 bracket, including retirement vesting and health parity.
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