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🟢 Actively Hiring · Posted 24d ago ⏳ Closes in 67 days UK Corridor 🛡️ UK Work Eligibility 🏢 Company - Private

Rigging Artist

Salary Range
£35,000 - £36,000
£2,917 - £3,000 / mo

Career Integrity & Compliance Audit Report

OP-VERIF-2442754C ✓ Passed Inspection

This vacancy has been independently reviewed by the OppaJob Transatlantic Career Intelligence Desk to confirm authentic direct employer recruiting, verify compensation transparency, and eliminate applicant processing fees.

✓
Corporate Registration Verified UK Companies House registration standing active
✓
Prevailing Wage Benchmark UK National Minimum Wage & Equality Act 2010 aligned
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Zero-Intermediary Direct Pipeline Direct candidate ATS submission. 100% free with zero recruitment charges.
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Corridor Right-to-Work Match UK Work Eligibility

Transatlantic Cost of Living & Purchasing Power Benchmark

Verified Analytics
Location Base
London, England
Tier-1 UK Economic Zone
Est. Take-Home Pay
68% - 74% (After PAYE & NI)
Single tax filer baseline
Transatlantic Parity
1.0 GBP ≈ $1.28 USD Living Standard
Direct corporate benchmark
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Position Overview & Specifications

Job Summary

The Rigging Artist is integral to The Third Floor London studio assets team. The role focuses on the technical and creative challenges of rigging across all of our projects. The Rigging Artist will work closely with other departments, particularly the Asset, Previs and Pipeline teams in London and LA.

(Please note: If an open position is not available at this time, we can retain your application and get in touch as soon as a suitable opportunity becomes available.)

Responsibilities:

  • Involved in the development of rigging with the Head of Assets, focusing on the integration of characters, biped and quadruped rigs into the production pipeline.
  • To work closely with the previs teams to create creature, character and facial rigs, which are artist-friendly and optimized.
  • To research and develop new tools, techniques and workflows.
  • Collaborate in the character design process, ensuring the rigs will allow characters to have the look as well as the complete range of motion required for the project.
  • Work with other departments to facilitate the articulation of realistic and appealing characters.
  • Ownership of own scheduled rigging tasks.
  • Maintain a hands-on approach to rigging and problem solving as required.
  • To distinguish and flag potential problems to Pipeline, Supervisors and Leads.
  • To train artists in rigging tools and the best practices.

Essential Skills & Qualifications:

  • An experienced rigger with broad rigging experience creating creature, character and facial rigs.
  • Has a passion for creating believable CG characters and has excellent attention to detail.
  • Advanced Maya, Python, Mel, GUI scripting and the ability to follow strict coding standards.
  • Has experience with full scripted modular/functional rigging.
  • The ability to analyse and optimise rigs for efficiency.
  • Demonstrates analytical and artistic skills.
  • Is creative, a visual problem solver and can troubleshoot.
  • Accessibility and willingness to collaborate is a must.
  • Excellent understanding of anatomy, structure, dynamics and character motion.
  • Asset building would involve assembling characters, environments and props.
  • Knowledge of real-time rigging for Unreal and Unity game engines.
  • A good understanding of the entire visualisation pipeline.

Desirable Skills:

  • To have rigged in previs before, however, rigging in VFX or gaming is useful also.
  • Sculpting, modelling and texturing experience is a plus.
  • Experience training others in the team would be an advantage.

Candidate Selection & Onboarding Process

1

Application & Resume Screening

Submit your tailored CV/Resume directly to the talent acquisition portal.

2

Technical & Competency Interviews

Virtual interviews with the hiring manager and multidisciplinary team.

3

Formal Offer & Benefits Negotiation

Written agreement outlining compensation, equity, retirement vesting, and relocation allowances.

4

Onboarding & Corporate Integration

Equipment provisioning, team orientation, and commencement of duties.

United Kingdom Right to Work & Skilled Worker Visa Guide

Corridor Intelligence

Employment in the United Kingdom requires legal Right to Work verified under the Home Office Points-Based Immigration System:

🇬🇧 Skilled Worker Visa (Tier 2)

Sponsoring employers must hold an active Home Office A-rated Sponsor License and assign a valid Certificate of Sponsorship (CoS). Role must meet the general minimum salary threshold (£38,700) or occupation going rate.

🏛️ Settlement (ILR) Pathway

Continuous employment under Skilled Worker status establishes eligibility for Indefinite Leave to Remain (ILR) after 5 continuous years, leading to British Citizenship.

⚖️ Official regulatory reference: UK Visas and Immigration (UKVI) & Home Office Sponsor Register.

Candidate Preparation Blueprint: Film Production

Recruitment Insights

Based on transatlantic hiring benchmarks for Rigging Artist roles across The Third Floor's corporate sector, successful applicants typically excel across three core dimensions:

1. Domain Competency

Demonstrated portfolio evidence, architecture/system design case studies, or validated professional certifications directly applicable to Film Production.

2. Behavioral & Leadership

STAR method competency responses highlighting cross-functional leadership, conflict resolution, and delivering measurable enterprise ROI under tight timelines.

3. Compensation Alignment

Total compensation expectation aligned within the benchmarked £35,000 - £36,000 bracket, including retirement vesting and health parity.

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Hiring Organization
The Third Floor

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Location: London, England
Eligibility: UK Work Eligibility
Schedule: Company - Private
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