Senior Character Artist
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Position Overview & Specifications
As a Senior Character Artist, you will be responsible for creating and implementing high-quality creatures that meet our creative vision and technical requirements. In addition to this, you will be responsible for creating realistic and visually appealing clothing for our game characters. You will collaborate closely with our game development team to create visually stunning and immersive assets that engage players and drive engagement. You will also mentor and guide more junior artists on the team to ensure that our work meets the highest standards.
RESPONSIBILITIES
- Work from concept art and reference imagery to create and implement high-quality creatures & clothing that meet our creative vision and technical requirements.
- Collaborate with game designers and animators to create lifelike creatures that engage players, and realistic clothing that meet the highest quality standards.
- Ensure that all assets are optimised for performance and work within technical constraints.
- Balance technical, gameplay, and artistic constraints and work collaboratively to reach solutions between disciplines.
- Be a role model and mentor to junior artists on the team to ensure that our work meets the highest standards.
- Stay up-to-date with the latest trends and best practices in 3d art, and proactively identify new opportunities for growth and improvement.
QUALIFICATIONS
- Development experience on multiple shipped titles.
- Strong portfolio of game-ready creature artwork that demonstrates exceptional creativity, technical skill, and attention to detail.
- Experience with Unreal Engine is highly beneficial.
- A thorough knowledge of modern shader models.
- Experience utilising online asset libraries to speed up workflows.
- Strong understanding of game development pipelines, optimization techniques, and technical requirements.
- Excellent communication and interpersonal skills, with the ability to work collaboratively in a fast-paced and dynamic environment.
- Bachelor's degree in fine arts, digital media, or a related field.
Candidate Selection & Onboarding Process
Application & Resume Screening
Submit your tailored CV/Resume directly to the talent acquisition portal.
Technical & Competency Interviews
Virtual interviews with the hiring manager and multidisciplinary team.
Formal Offer & Benefits Negotiation
Written agreement outlining compensation, equity, retirement vesting, and relocation allowances.
Onboarding & Corporate Integration
Equipment provisioning, team orientation, and commencement of duties.
United Kingdom Right to Work & Skilled Worker Visa Guide
Employment in the United Kingdom requires legal Right to Work verified under the Home Office Points-Based Immigration System:
Sponsoring employers must hold an active Home Office A-rated Sponsor License and assign a valid Certificate of Sponsorship (CoS). Role must meet the general minimum salary threshold (£38,700) or occupation going rate.
Continuous employment under Skilled Worker status establishes eligibility for Indefinite Leave to Remain (ILR) after 5 continuous years, leading to British Citizenship.
Candidate Preparation Blueprint: General
Based on transatlantic hiring benchmarks for Senior Character Artist roles across World Makers's corporate sector, successful applicants typically excel across three core dimensions:
Demonstrated portfolio evidence, architecture/system design case studies, or validated professional certifications directly applicable to General.
STAR method competency responses highlighting cross-functional leadership, conflict resolution, and delivering measurable enterprise ROI under tight timelines.
Total compensation expectation aligned within the benchmarked £30,639 - £37,517 bracket, including retirement vesting and health parity.
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